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Ruby Life Pools
Section 1

Primal Juggernaut
Excavating Blast deals unavoidable party damage — avoid the circles it creates. Tanks should defensive Crushing Smash, especially with other damage amplifiers active.

Deepstone Earthshaper
Tectonic Strike stacks increased damage taken on the tank. Watch stacks and use defensives carefully when combined with other tank busters.

Flashfrost Chillweaver
Interrupt Ice Shield. If it gets through, purge the shield from the affected enemy. Use spare kicks on Frostbolt.

Infused Whelp
Cold Claws repeatedly stacks on the tank and eventually freezes them. Remove the stacks with a Magic dispel or Freedom effect before they reach the cap.

Defier Draghar
Steel Barrage deals heavy tank and party-wide damage while spawning swirlies — use defensives and healing CDs. Bait Blazing Rush toward a safe wall and sidestep the charge.
Boss 1 — Melidrussa Chillworn

Stack together for Hailburst to drop the Hailbombs in one compact area, then rotate around the room.
Move Chillstorm away from the group and avoid being pulled into its centre or knocked into existing Hailbombs.
Interrupt Frigid Shard whenever possible.
At 66% and 33%, Melidrussa summons Infused Whelps and begins Frost Overload behind an absorb shield. Tanks should gather the Whelps and dispel Cold Claws stacks while DPS break the shield immediately, then interrupt Frost Overload.
Section 2

Blazebound Destroyer
Inferno deals heavy party damage and leaves a DoT — prepare healing/defensives. Interrupt Fiery Blast and move 20 yards away for Burnout when it dies.

Primalist Cinderweaver
Interrupt Cinderbolt. Purge or CC its offensive buff where possible, and avoid pulling more casters than your group can reliably control.

Ashseer Flamelasher
Stop Flaming Barrage with CC to prevent heavy tank damage. On death, purge Blaze of Glory to instantly finish the mob, otherwise avoid its AoEs until the channel ends.

Ruinous Stormbringer
Defensive Lightning Rod if needed. At 100 Energy, Thunderstorm damages and knocks back nearby players — ranged can outrange the effect.

Flamegullet
Dodge Flame Breath and tanks defensive Fire Maw. At 50%, Molten Blood begins ramping party-wide damage — save offensive and healing CDs to finish the mob quickly.

Thunderhead
Dodge Storm Breath and position safely for Thunder Jaw's tank knockback. Stagger Rolling Thunder dispels — dispel one target, recover the group, then remove the second.
Boss 2 — Kokia Blazehoof

During Ritual of Blazebinding, place the summoned Firestorm near existing fire to conserve space, then kill it quickly while interrupting Blaze Volley and preparing for Inferno damage.
Move away from its Burnout explosion when it dies.
Bait Molten Boulder away from the direction you plan to move, ideally through existing fire or into nearby terrain.
Tanks should use a defensive for Searing Blows and remove its bleed where possible.
Section 3

Primal Thundercloud
Purge Stormcloud Barrier where possible. When the shield breaks, move out of its targeted detonation.

Storm Warrior
Repeatedly deals AoE damage through Thunderous Stomp. Be careful combining several Warriors with other unavoidable group-damage mobs.

Tempest Channeler
Lightning Torrent channels extremely heavy damage into a player — defensive and focus healing the target. Avoid pulling multiple Channelers together where possible.

Flame Channeler
Interrupt every Flashfire. Purge Burning Veins where possible.

High Channeler Ryvati
Prepare for heavy Lightning Torrent damage and pick up the Thunderclouds it summons. Immediately burn Tempest Stormshield — any shield remaining when it expires deals party-wide damage.
Boss 3 — Kyrakka & Erkhart Stormvein

Prioritise damage on Kyrakka whenever she is in range to shorten Phase 2.
Place Inferno Spit puddles away from the group and dodge Roaring Firebreath.
Winds of Change pushes both players and fire in a fixed NW → SW → SE → NE sequence — position puddles so upcoming winds carry them away from the party.
Tanks should defensive Stormslam and have its Magic vulnerability dispelled before the next cast.
Casters should stop casting during Interrupting Cloudburst.
At 40%, Erkhart mounts Kyrakka and the fight becomes substantially more fire-heavy. Use remaining offensive, healing and defensive cooldowns to finish Kyrakka quickly.