
Murder Row
Section 1

Bribed Captain
Deep Corruption reduces your AoE effectiveness while it lives. Tanks should defensive stacked Shield Bash and remove the Glaive Toss bleed where possible.

Street Sneak
Dispel Heartstop Poison. It deals damage and reduces the tank's maximum health

Felonious Mage
Interrupt or CC Fel Missiles to stop its channel into a random player.

Seductive Sayaad
Interrupt Seduction, or use CC after the channel begins to break it straight away.

Massive Felwyrm
Constantly deals party-wide damage. Dispel Corroding Spittle quickly and move away from its large death AoE.
Boss 1 — Kystia Manaheart

Focus Nibbles to 20% to remove Illicit Infusion and trigger Destabilized, stunning Kystia, weakening her Felshield and causing her to take double damage for 20 seconds.
Use offensive CDs here while preparing for heavy party damage. Each cycle permanently reduces Kystia's maximum Felshield stacks.
Interrupt Mirror Images to stop Felstorm. Keep Nibbles facing away for Fel Spray, dispel Corroding Spittle, and move away from Kystia when she teleports for Fel Nova.
Section 2

Warehouse Worker
Sharp Nails applies bleeds to random players. Use bleed removal or defensives when several Workers are pulled at once

Keen Taskmaster
Back to Work enrages nearby Warehouse Workers, increasing their attack speed. Soothe where possible and watch tank damage during large pulls.
Boss 2 — Zaen Bladesorrow

Preserve the Forbidden Freight thrown into the arena.
When Fire Bomb targets players, use one explosion to destroy the Fel-Infused Freight, but avoid destroying unnecessary normal barrels.
At 100 energy, Murder in a Row targets the entire party — each player should hide behind a remaining barrel to block Zaen's shot.
Prepare healing for Killing Spree, and quickly dispel the tank's Heartstop Poison after Envenom.
Section 3

Shivan Punisher
Priority below 50%. Demonic Frenzy causes heavy party-wide damage until it dies. Avoid Whirlwind and watch escalating tank damage from Punishing Might.

Wrathguard Flayer
Interrupt Fel Rage or Soothe the Enrage. Flay applies a bleed to a random player — watch overlaps with other party damage.

Corrupted Warlock
Dispel Curse of Doom. If you cannot, stack in the target's soak to split the damage — a death summons a dangerous Doomguard. Defensive Drain Life targets and burn through Dark Pact shields.

Fel Invoker
Interrupt or CC Health Funnel to prevent it healing another enemy. Avoid its ground effects.

Felmaster Lucsei
Blade Dance deals heavy party-wide damage and leaves a DoT — use defensives during dangerous overlaps. Tanks should aim Eye Beam away from the party and then dodge it.
Boss 3 — Xathuux the Annihilator
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Keep Xathuux near the edge and face Legion Strike away from the party; tanks need strong mitigation for its massive healing reduction.
When Axe Toss lands, immediately kill the axe to stop Fel Lightning from repeatedly damaging the group.
Spread for Infernal Crush.
During Demonic Rage, Xathuux deals heavy party damage, attacks 75% faster and takes 30% increased damage. Use cooldowns and slowly kite him around the outside, tightly overlapping Burning Steps puddles to preserve arena space.
Repeat of Section 3 (Plus 1)

Defiled Golem
Defiled Slam deals heavy repeated party damage — defensive dangerous overlaps. Afterwards, avoid Fel Beam and the puddles left in each player's beam path.
Boss 4 — Lithiel Cinderfury

Tanks should keep the unkillable Infernal away from the party and away from both ends of the Gateway.
Group Fingers of Gul'dan impacts near melee so the Wild Imps spawn together, then CC and cleave them quickly.
Interrupt Chaos Bolt as your highest kick priority.
When Lithiel creates a Demonic Gateway, kill any remaining demons before Malefic Wave reaches them or they become massively empowered. Wait for the wave to pass the far end of the Gateway, then use it to teleport safely through the wave.